Alexander Bong Fx TD.

 

Reel Descriptions

Fireball and Explosions ----------------------------------------------(0:00 - 0:30)

Software used: Houdini, Maya

Responsibilities: All simulations (Pyro / Rigid Body / Particles / Fracture) , Rendering

 

Slow Motion Explosions---------------------------------------------- (0:30 - 0:42)

Software used: Houdini

Responsibilities: Slow Motion Pyro Simulations: Reel is played back 10-25 times faster rate. Rendering

 

Objects on Fire----------------------------------------------------------- (0:42 - 0:50)

Software used: Houdini

Responsibilities: Pyro Simulation

 

Crowd Simulation------------------------------------------------------ (0:50 - 1:19)

Software used: Massive, Motion Builder, Maya, Houdini, Nuke

Responsibilities: Crowd Simulation, Character Creation (Modelling, Rigging, Texturing)

                              All  Pyro Simulation, Motion Capture (Directing, Clean-up and Targetting), Rendering

 

Apples in Elevator-------------------------------------------------------- (1:19 - 1:36)

Software used: Maya, Slim Plug-in, Renderman, Nuke

Responsibilities: Renderman Procedural Shader, nParticle Simulation, Rib Archive Instancing,

                               Rendering, Compositing

 

Exploding Egg----------------------------------------------------------------(1:36 - 1:40)

Software used: Houdini, Realflow

Responsibilities: Fluid Simulation, Ridig Body Simulation, Rendering