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Reel Descriptions
Fireball and Explosions ----------------------------------------------(0:00 - 0:30)
Software used: Houdini, Maya
Responsibilities: All simulations (Pyro / Rigid Body / Particles / Fracture) , Rendering
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Slow Motion Explosions---------------------------------------------- (0:30 - 0:42)
Software used: Houdini
Responsibilities: Slow Motion Pyro Simulations: Reel is played back 10-25 times faster rate. Rendering
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Objects on Fire----------------------------------------------------------- (0:42 - 0:50)
Software used: Houdini
Responsibilities: Pyro Simulation
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Crowd Simulation------------------------------------------------------ (0:50 - 1:19)
Software used: Massive, Motion Builder, Maya, Houdini, Nuke
Responsibilities: Crowd Simulation, Character Creation (Modelling, Rigging, Texturing)
All Pyro Simulation, Motion Capture (Directing, Clean-up and Targetting), Rendering |
Apples in Elevator-------------------------------------------------------- (1:19 - 1:36)
Software used: Maya, Slim Plug-in, Renderman, Nuke
Responsibilities: Renderman Procedural Shader, nParticle Simulation, Rib Archive Instancing,
Rendering, Compositing |
Exploding Egg----------------------------------------------------------------(1:36 - 1:40)
Software used: Houdini, Realflow
Responsibilities: Fluid Simulation, Ridig Body Simulation, Rendering
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